Title: Paper Towns
Author: John Green
Series: N/A, Standalone
Genres: Young Adult, Romance, Mystery, Contemporary, Realistic Fiction, Humor, Adventure, Coming of Age
Publisher: Dutton Juvenile
Publish Date: Ocotober 6, 2008
Pages: 189
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Quentin Jacobsen has
spent a lifetime loving the magnificently adventurous Margo Roth
Spiegelman from afar. So when she cracks open a window and climbs back
into his life - dressed like a ninja and summoning him for an ingenious
campaign of revenge - he follows.
After their all-nighter ends
and a new day breaks, Q arrives at school to discover that Margo, always
an enigma, has now become a mystery. But Q soon learns that there are
clues - and they're for him. Urged down a disconnected path, the closer Q
gets, the less Q sees the girl he thought he knew.
From Publishers Weekly
Green melds elements from his
Looking for Alaska and
An Abundance of Katherines—
the impossibly sophisticated but unattainable girl, and a life-altering
road trip—for another teen-pleasing read. Weeks before graduating from
their Orlando-area high school, Quentin Jacobsen's childhood best
friend, Margo, reappears in his life, specifically at his window,
commanding him to take her on an all-night, score-settling spree.
Quentin has loved Margo from not so afar (she lives next door), years
after she ditched him for a cooler crowd. Just as suddenly, she
disappears again, and the plot's considerable tension derives from
Quentin's mission to find out if she's run away or committed suicide.
Margo's parents, inured to her extreme behavior, wash their hands, but
Quentin thinks she's left him a clue in a highlighted volume of
Leaves of Grass.
Q's sidekick, Radar, editor of a Wikipedia-like Web site, provides the
most intelligent thinking and fuels many hilarious exchanges with Q. The
title, which refers to unbuilt subdivisions and copyright trap towns
that appear on maps but don't exist, unintentionally underscores the
novel's weakness: both milquetoast Q and self-absorbed Margo are types,
not fully dimensional characters. Readers who can get past that will
enjoy the edgy journey and off-road thinking. Ages 12–up.
(Oct.)
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